Yulio Knowledge Base > Yulio Jump for SketchUp > Using Enscape & Other Rendering Engines with Yulio Jump for SketchUp

Using Enscape & Other Rendering Engines with Yulio Jump for SketchUp

The Yulio Jump for SketchUp plugin now offers even greater flexibility, allowing you to create immersive VR experiences using your preferred rendering workflow – all from within the plugin.

You can now generate VR content in two powerful ways:

  1. Use Yulio Jump’s Built-In Rendering Engine
    Continue leveraging Yulio Jump to render 360° panoramas directly from your SketchUp model. The plugin will automatically generate navigation hotspots, place AR assets, and build a floorplan – streamlining the entire VR creation process.
  2. Upload Pre-Rendered Panoramas from Enscape or Other Rendering Engines
    Prefer another rendering tool? No problem. Upload your pre-rendered panoramas into the Yulio plugin and we’ll do the rest – automatically building your floorplan, navigation hotspots, and AR assets into a fully assembled, presentation-ready VR experience.

Once complete, your VR experience is automatically uploaded to your Yulio account – ready to view, share, and present with ease.

How to Use Yulio Jump With Enscape or Other Rendering Engines

In the Yulio Plugin, under “Select Renderer”, you have a few options for how your 360° panoramas will be processed:

  • Yulio Jump: Choose this option if you want the Yulio Jump cloud rendering engine to render your 360° panoramas.
  • Enscape or Other: Select one of these if you have already pre-rendered your 360° panoramas using Enscape or another rendering engine.

Important: If you select Enscape or Other, make sure your 360° panoramas are pre-rendered using your preferred rendering engine before continuing. Yulio Jump produces stereoscopic 360° panoramas, which is what we recommend for a high quality, realistic and immersive VR experience. For more information on compatible formats for Yulio, refer to this article.

For more information on exporting 360° panoramas out of Enscape, refer to this article.

Screenshot of a portion of the Yulio Jump for SketchUp plugin. This screenshot highlights the Select Renderer setting.

Once your renderer is selected, you will need to help Yulio identify which scenes you are including in your project and match your corresponding pre-rendered panorama to that scene. 

Select Scene(s)

Click the Select Scene(s) button to choose which scenes you want to include in your Yulio experience.

Screenshot of a portion of the Yulio Jump for SketchUp plugin. This screenshot highlights the Select Scenes button.

Once all scenes are selected, click Next.

Screenshot of the Select Scenes pop-up box.

Assign Panorama(s)

Next, click the Assign Panorama(s) button.

Screenshot of a portion of the Yulio Jump for SketchUp plugin. This screenshot highlights the Assign Panoramas button.

If you selected Enscape as your renderer, click on the blue Auto-Match Enscape button to have Yulio automatically link your Enscape panoramas to the selected scenes using the most recent version of the render. 

To update the selected panorama, click on the blue Update button. 

Screenshot of the Assign Panoramas pop-up within the Yulio Jump for SketchUp plugin. The screenshot shows Enscape panoramas that have been assigned to 3 scenes.

If you selected Other as your renderer, you will need to upload your prerendered panorama files from your computer to the scenes you’ve
selected.

Screenshot of the Assign Panoramas pop-up within the Yulio Jump for SketchUp plugin. No panoramas have been selected/assigned.

Once all panoramas are uploaded and matched, click Done.

From there, the Yulio Jump plugin has all the same enhancements you know and love. You can choose to include navigation hotspots, AR models and a floorplan. As well as select which folder in your Yulio account you would like to upload your experience to and automatically add it to your headset.

Screenshot of the full Yulio Jump for SketchUp plugin.

For more information on those settings and the Yulio Jump for SketchUp plugin, refer to our User Guide.

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