Present Your CAD Files
in VR in a Few Clicks
Use Yulio to create simple VR and AR and send to a headset.
What You Can Create with Yulio
Compatible Formats
CAD tools, 3D modelling software and 360 photography.
Cloud Rendering
Render with Yulio Jump for Revit, Sketchup and CET.
Explore with VR Headsets
Look up, down and all around on the Meta Quest headsets.
Start Your Journey in 3 Steps
Yulio makes VR projects quick and easy to create. Explore our simple Create, Enhance, Present model.
CREATE -
VR or AR Directly from Revit, Sketchup or CET
Cloud-Based Rendering
Yulio will auto-generate floorplans and navigation in your project to give you an immersive VR presentation that’s ready to share. You can even tag objects to create AR from your scene in a few clicks.
CAD Tools, 3D Modelling Programs & 360 Photography
We’re also compatible with most CAD tools and renders generated in other programs, as well as 360-photos. Our clients use Yulio to enhance all their projects and share them on a headset remote or in person.
- SketchUp
- Revit
- 3DS Max
- Lumion
- 3dream
- Solidworks (Visualize Pro)
- CET Designer
- Rhino
- And any 360 model creation software
ENHANCE -
Add Other Elements to your Client Presentation to Tell your Story
This project was rendered with Yulio Jump for SketchUp and features these enhancements:
Hotspots
Add video, images, text, audio and point-to-point navigation with a simple drag and drop interface.
Floorplan
Auto-generate a fully navigable floorplan when rendering with Yulio Jump.
Augmented Reality
Bring your design elements to life with AR tagging in Yulio Jump.
Built-In Lighting Models
Choose from Exterior/Bright and Interior/Shaded lighting models for greater effects on light and shadows.
Enhanced Material Tags
Quickly auto-apply a range of material tags to enhance your scenes with extra detail. Material tags are specific to Yulio Jump for SketchUp.
Company Watermark
Add your own company logo to greet guests in your projects and tie your entire experience together.
- Navigation hotspots: Create a natural, walk-through experience with navigation hotspots.
- Text hotspots: Include text information in your scene to describe design choices and products, and add context for your client.
- Audio hotspots: Add sound, such as voice narration, to any scene with audio hotspots. You can also add ambient audio that plays automatically when your viewer enters a scene.
- Image hotspots: Upload still images to showcase alternate colors or finishes, to display the same product in a different configuration or lighting, and much more. Yulio supports any PNG or JPEG images, with no minimum resolution, up to 50 MB in size.
- External Links: Add a clickable URL to your image, text, video and AR hotpots to direct clients to external web pages, like a product spec sheet or a “buy now” page.
- Scene Options: Showcase your space with multiple options, in things like color, finish or configuration.
- Basic Video: Link to a YouTube video to incorporate videos within your project in browser mode.
- Embedded Video: Enterprise customers may be able to access our native video, which allows you to use animated and moving scenes as part of your project.
- LiveChat: Yulio offers an optional chat software integration to some Enterprise clients so you can engage customers right inside your virtual showroom.
PRESENT -
Present Remotely or In Person without Complex Computing Power
Presenting
See exactly what your client is looking at in the headset with our popular Collaborate livestream mode. Let clients explore on their own or lead the presentation. Present in person or remote, with a headset or just in a browser – they’re all first class experiences.
Live Meeting
Live Meeting brings real-time voice chat to Yulio’s Collaborate mode, so you can talk directly to clients inside your VR presentation, whether they are viewing on a headset or in their browser. No extra apps, no phone calls, no switching tools. Just one seamless experience that keeps the conversation focused on your design.
Client Galleries
Markup
Capture client feedback in a markup layer on the project with simple tools and review them with your team later on with the full context behind them.
