Yulio Knowledge Base > Enhancing a VR Project > Navigational Hotspots: What is it and how can I use it?
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Navigational Hotspots: What is it and how can I use it?
Navigation hotspots are a way to explore your VR project through point-to-point navigation. All you have to do is gaze or click on a hotspot to move into another scene. Adding navigation hotspots to your VR project is a great way to make your designs more interactive.
How to add Navigational Hotspots to your VR Project with Yulio Jump


How to Manually add Navigational Hotspots to your VR Project
In order to manually add navigational hotspots to your VR project you need at least two scenes.
Start off by logging into your Yulio account and selecting the project you would like to edit.
On the project page, click on the blue Hotspot Editor button. This button will take you into the authoring tool that will allow you to add and edit navigational hotspots.

Once you’re in the Hotspot Editor, either click the green Add Hotspot button or click and drag the target scene from the left panel into the main scene window.
Drag the hotspot to position it where you would like it to appear for your viewer. Remember, navigational hotspots transfer viewers from one scene to the next, so you should place the hotspot where the view will be transitioning to.

How to Edit a Hotspot
Once the hotspot has been created in your scene, you can modify its location by clicking and dragging on the hotspot itself.
There are additional hotspot properties that you can adjust in the left panel. To access the hotspot properties, select the hotspot and then click on the blue Edit arrow.

To start, you can customize the name of your hotspot. By default, the label will appear as the name of your cube map. You can customize this to something more meaningful for your design and scene.
The label will appear in VR and browser mode and provide designers the ability to further build the narrative for their experience. Labels can have a maximum length of 140 characters.
You can also hide the label all together by clicking on the Hide toggle.

You can also change the depth of a hotspot to provide additional spatial context in the VR project.
Changing the depth will provide more context for viewing in VR. The depth slider doesn’t just make the icon larger or smaller; it is actually moving the hotspot closer/further away from the viewer.

Finally, you can customize the color of a hotspot so that it stands out in your scene. You can choose between a white or black hotspot as standard options, or open the paint tab to choose any color.

Example
Click here for an example of a virtual reality project with navigation hotspots.
Check out our YouTube channel for more info & tutorials.
