Guide: Create Cubemaps using Revit, Autodesk 360 and Yulio
This guide outlines the steps you’ll need to follow to create a cubemap using Revit and Autodesk A360. Once completed, use the output to author Virtual Reality projects using Yulio!
– Autodesk Revit
Before you start, review this checklist to ensure you’ve got everything you need to get going:
– Autodesk A360 Subscription
– Autodesk A360 Cloud Credits
– A scene that has been authored using Revit
Step 1: Author your scene in Revit
Author and prepare your scene for rendering. Check in with the camera positioning and lighting to ensure that your scene is optimized for virtual reality.
Step 2: Sign in to Autodesk A360
In Revit, sign in to your Autodesk A360 subscription account.
Step 3: Render in Cloud
In Revit, go to the View tab and select the Render in Cloud button. An Autodesk 360 dialog will appear.
Step 4: Configure Render in Cloud
Configure the output type and width in the Render in Cloud settings:
– Width = 1536
Step 5: Begin Rendering
In Revit, select the dropdown located beside your username. Select “Render Progress…” to begin the rendering.
Step 6: Download images
Once complete, locate the images in your Autodesk A360 account in the “MY RENDERINGS” section. Find the image for your scene, select the arrow located on the image and select the “Download Stereo-Pano as Zip” option.
This will download the zip folder which contains the render output. Once complete, find the image.png.
This is the output you can use to view on your headset.
Step 7: Author VR Projects in Yulio!
Sign in to your account at www.yulio.com to create your VR project using these cubemaps. See our article on creating VR projects for more information!
Check out our YouTube channel for more info & tutorials.
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